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Kitara, as the daughter of a shaman Kitara is able to look into the future. It is this that led her to realize her fate was tied to Philar, and the eventual meeting when she was able to help him when he needed it most. But she also realizes that they must part and the subsequent emotional turmoil leads her into an accident. A blood transfusion from Philar makes her unique in her ability to harness his strength of will.
Skills beyond Level 1 include Hasten, Sweet Water, Guardian Deity of Children, Goddess of Mercy, Mistress of Vampire, Lord of Wars, God of Death, Purification of Disgrace and Zyphyrus.
By the end of the tutorial you should be level 3, and have received 6 bounus points; allocate 66% of to Spirit and 33% to Power.
At Level 3+: As you obtain more bonus points you should focus mainly on Spirit, with some to Power. Once you reach Level 5 you'll need armor before facing the Spy.
At Level 10+: Allocate bonus points 50% to Spirit, 30% to Power, and the rest to Strength and Dexterity.
At Level 20+: Focus fighting monsters Street1 and Street2.
At Level 25+: Try to get a silver necklace from the Old Woman in Street 3, and focus on increasing your Spirit.
At Level 50+: Now you can use your new skill Hasten, which improves your Dexterity and hence your attack rate. Venture into the Junkyard but you may want to avoid Cyborg3 monsters as they could still be too tough.
At Level 75+: Try for a Gole Necklace and venture into the Backyard. This time you may want to avoid Dragon Infantry!
At Level 100+: After finishing the Level 100 Quest, continue to build your Spirit (maybe there is a necklace that could help?). You'll need plenty before going Downtown and taking on the Snipers... you were warned.
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